codeswan blog

Game Dev: Properties

tldr: they’re called properties You know the most frustrating thing ever as a dev? (Even more frustrating than having to name things?) Not knowing the right search terms. I was trying to figure out how to have one of those little customizable fields in the Unity component editor. You know, the ones where you can […]

in Unity | Leave a comment

Game Dev: Box Collider problems

tldr: box collider != box collider 2d. *facepalm* So I’m dipping a toe into gamedev. Actually I started about a year ago – learning Unity, doing alllll the tutorials, all that. And then I stopped for a while because life (and, you know, actual paying work) and now I’m back. And of course I’ve forgotten […]

in Unity | Leave a comment